如何使用 FabricJS 使多邊形物件對選中和取消選中事件做出反應?
我們可以透過建立fabric.Polygon的例項來建立一個多邊形物件。多邊形物件可以由任何由一組連線的直線段組成的封閉形狀來表示。由於它是 FabricJS 的基本元素之一,我們也可以透過應用角度、不透明度等屬性來輕鬆自定義它。我們使用selected和deselected事件來演示如何使多邊形物件對使用者的物件選擇和取消選擇做出反應。
語法
polygon.on("selected", callbackFunction); polygon.on("deselected", callbackFunction);
示例 1:顯示物件如何對 selected 事件做出反應
讓我們來看一個程式碼示例,演示如何使多邊形物件對selected事件做出反應。單擊物件將觸發selected事件,該事件執行回撥函式。在這種情況下,只要我們單擊多邊形物件,它的填充顏色就會改變,並且會顯示日誌輸出。
<!DOCTYPE html> <html> <head> <!-- Adding the Fabric JS Library--> <script src="https://cdnjs.cloudflare.com/ajax/libs/fabric.js/510/fabric.min.js"></script> </head> <body> <h2>Displaying how the object reacts to the selected event</h2> <p>Select the object to see the event callback function fired</p> <canvas id="canvas"></canvas> <script> // Initiate a canvas instance var canvas = new fabric.Canvas("canvas"); canvas.setWidth(document.body.scrollWidth); canvas.setHeight(250); // Initiate a polygon instance var polygon = new fabric.Polygon( [ { x: 500, y: 20 }, { x: 550, y: 60 }, { x: 550, y: 200 }, { x: 350, y: 200 }, { x: 350, y: 60 }, { x: 500, y: 20 }, ], { fill: "black", stroke: "blue", strokeWidth: 2, objectCaching: false, } ); // Adding it to the canvas canvas.add(polygon); // Using the selected event polygon.on("selected", () => { polygon.fill = "blue"; canvas.renderAll(); console.log("The polygon object is selected"); }); </script> </body> </html>
示例 2:顯示物件如何對 deselected 事件做出反應
讓我們來看一個程式碼示例,瞭解如何使多邊形物件對deselected事件做出反應。在此,一旦取消選擇多邊形物件,就會觸發該事件,從而也改變填充顏色。
<!DOCTYPE html> <html> <head> <!-- Adding the Fabric JS Library--> <script src="https://cdnjs.cloudflare.com/ajax/libs/fabric.js/510/fabric.min.js"></script> </head> <body> <h2>Displaying how the object reacts to the deselected event</h2> <p>Deselect the object to see the event callback function fired</p> <canvas id="canvas"></canvas> <script> // Initiate a canvas instance var canvas = new fabric.Canvas("canvas"); canvas.setWidth(document.body.scrollWidth); canvas.setHeight(250); // Initiate a polygon instance var polygon = new fabric.Polygon( [ { x: 500, y: 20 }, { x: 550, y: 60 }, { x: 550, y: 200 }, { x: 350, y: 200 }, { x: 350, y: 60 }, { x: 500, y: 20 }, ], { fill: "red", stroke: "blue", strokeWidth: 2, objectCaching: false, } ); // Adding it to the canvas canvas.add(polygon); // Using the deselected event polygon.on("deselected", () => { polygon.fill = "black"; canvas.renderAll(); console.log("The polygon object is deselected"); }); </script> </body> </html>
結論
在本教程中,我們使用兩個簡單的示例演示瞭如何使用 FabricJS 使多邊形物件對選中和取消選中事件做出反應。
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