Flex - 事件處理



Flex 使用事件的概念將資料從一個物件傳遞到另一個物件,具體取決於應用程式中的狀態或使用者互動。

ActionScript 具有一個通用的Event類,該類定義了處理事件所需的大部分功能。每次 Flex 應用程式中發生事件時,都會建立來自 Event 類層次結構的三種類型的物件。

Event 具有以下三個關鍵屬性

序號 屬性及描述
1

型別

type 屬性說明剛剛發生了什麼型別的事件。這可能是 click、initialize、mouseover、change 等。實際值將由常量表示,例如 MouseEvent.CLICK。

2

目標

Event 的target 屬性是對生成事件的元件的物件引用。如果您單擊 ID 為 clickMeButton 的按鈕,則該單擊事件的目標將是 clickMeButton

3

當前目標

currentTarget 屬性會隨容器層次結構而變化。它主要處理事件流。

事件流階段

事件會經過三個階段,尋找事件處理程式。

序號 階段及描述
1

捕獲

在捕獲階段,程式將從外部(或頂部)父級開始查詢事件處理程式,一直到最內部的父級。捕獲階段在觸發事件的物件的父級處停止。

2

目標

在目標階段,檢查觸發事件的元件是否存在事件處理程式。

3

冒泡

冒泡階段與捕獲階段相反,從目標元件的父級向上回溯結構。

考慮以下應用程式程式碼:

<?xml version = "1.0" encoding = "utf-8"?>
<s:Application xmlns:fx = "http://ns.adobe.com/mxml/2009" 
   xmlns:s = "library://ns.adobe.com/flex/spark" 
   xmlns:mx = "library://ns.adobe.com/flex/mx
   width = "100%" height = "100%" minWidth = "500" minHeight = "500" >
   
   <s:Panel>
      <s:Button id = "clickMeButton" label = "Click Me!" click = "doAction( );" />
   </s:Panel>   
</s:Application>

當用戶單擊按鈕時,他或她也單擊了面板和應用程式。

事件經過三個階段尋找事件處理程式分配。

Flex event phases

讓我們按照以下步驟在 Flex 應用程式中測試事件處理:

步驟 描述
1 建立一個名為HelloWorld的專案,放在com.tutorialspoint.client包下,如Flex - 建立應用程式章節所述。
2 修改HelloWorld.mxml,如下所述。保持其餘檔案不變。
3 編譯並執行應用程式,以確保業務邏輯按要求工作。

以下是修改後的 mxml 檔案src/com.tutorialspoint/HelloWorld.mxml的內容。

<?xml version = "1.0" encoding = "utf-8"?>
<s:Application xmlns:fx = "http://ns.adobe.com/mxml/2009"
   xmlns:s = "library://ns.adobe.com/flex/spark"
   xmlns:mx = "library://ns.adobe.com/flex/mx
   width = "100%" height = "100%" minWidth = "500" minHeight = "500">
   
   <fx:Style source = "/com/tutorialspoint/client/Style.css" />
   <fx:Script>
      <![CDATA[
         protected function reportEvent(event:MouseEvent):void {
            var target:String = event.target.id;
            var currentTarget:String = event.target.id;
            var eventPhase: String;

            if(event.target is Button) {
               var button:Button = event.target as Button;
               target = button.label + " Button";
            } else if(event.target is HGroup) {
               var hGroup:HGroup = event.target as HGroup;
               target = hGroup.id + " HGroup";
            } else if(event.target is Panel) {
               var panel:Panel = event.target as Panel;
               target = panel.id + " Panel";
            }

            if(event.currentTarget is Button) {
               var button1:Button = event.currentTarget as Button;
               currentTarget = button1.label + " Button";
            } else if(event.currentTarget is HGroup) {
               var hGroup1:HGroup = event.currentTarget as HGroup;
               currentTarget = hGroup1.id + " HGroup";
            } else if(event.currentTarget is Panel) {
               var panel1:Panel = event.currentTarget as Panel;
               currentTarget = panel1.id + " Panel";
            }

            var eventPhaseInt:uint = event.eventPhase;

            if(eventPhaseInt == EventPhase.AT_TARGET) {
               eventPhase = "Target";
            } else if(eventPhaseInt == EventPhase.BUBBLING_PHASE) {
               eventPhase = "Bubbling";
            } else if(eventPhaseInt == EventPhase.CAPTURING_PHASE) {
               eventPhase = "Capturing";
            }
            
            reports.text += " Target: " + target + "\n currentTarget: " +
               currentTarget + "\n Phase: " + eventPhase + "\n----------\n";
         }
      ]]>
   </fx:Script>
   
   <s:BorderContainer width = "630" height = "480" id = "mainContainer"
      styleName = "container">
      <s:VGroup width = "100%" height = "100%" gap = "10"
         horizontalAlign = "center" verticalAlign = "middle">
         <s:Label id = "lblHeader" text = "Event Handling Demonstration"
            fontSize = "40" color = "0x777777" styleName = "heading" />

         <s:Panel id = "parentPanel" title = "Main Parent"
            click = "reportEvent(event)" width = "500"
            height = "100" includeInLayout = "true" visible = "true">
            <s:layout>
               <s:VerticalLayout  gap = "10" verticalAlign = "middle"
                  horizontalAlign = "center" />
            </s:layout>
            
            <s:HGroup id = "mainHGroup" click = "reportEvent(event)">
               <s:Button label = "Click Me" click = "reportEvent(event)" />
            </s:HGroup>
         </s:Panel>

         <s:Panel id = "reportPanel" title = "Events" width = "500" height = "230">
            <mx:Text id = "reports" />
         </s:Panel>
      </s:VGroup>
   </s:BorderContainer>
</s:Application>

完成所有更改後,讓我們像在Flex - 建立應用程式章節中一樣,在正常模式下編譯並執行應用程式。如果應用程式一切正常,它將產生以下結果:[ 線上嘗試 ]

Flex Event Handling
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