
- WebRTC 教程
- WebRTC - 首頁
- WebRTC - 概述
- WebRTC - 架構
- WebRTC - 環境
- WebRTC - MediaStream APIs
- WebRTC - RTCPeerConnection APIs
- WebRTC - RTCDataChannel APIs
- WebRTC - 傳送訊息
- WebRTC - 信令
- WebRTC - 瀏覽器支援
- WebRTC - 移動端支援
- WebRTC - 影片演示
- WebRTC - 語音演示
- WebRTC - 文字演示
- WebRTC - 安全性
- WebRTC 資源
- WebRTC - 快速指南
- WebRTC - 有用資源
- WebRTC - 討論
WebRTC - 安全性
在本章中,我們將為在“WebRTC信令”一章中建立的信令伺服器新增安全功能。將有兩個增強功能:
- 使用Redis資料庫進行使用者身份驗證
- 啟用安全套接字連線
首先,您應該安裝Redis。
從http://redis.io/download(在我的例子中是3.05版本)下載最新的穩定版本。
解壓它
在下載的資料夾內執行sudo make install
安裝完成後,執行make test以檢查一切是否正常工作。
Redis有兩個可執行命令:
redis-cli - Redis的命令列介面(客戶端部分)
redis-server - Redis資料儲存
要在終端控制檯中執行Redis伺服器,請鍵入redis-server。您應該看到以下內容:

現在開啟一個新的終端視窗並執行redis-cli以開啟客戶端應用程式。

基本上,Redis是一個鍵值資料庫。要建立具有字串值的鍵,應使用SET命令。要讀取鍵值,應使用GET命令。讓我們新增兩個使用者及其密碼。鍵將是使用者名稱,這些鍵的值將是相應的密碼。

現在我們應該修改我們的信令伺服器以新增使用者身份驗證。將以下程式碼新增到server.js檔案的頂部:
//require the redis library in Node.js var redis = require("redis"); //creating the redis client object var redisClient = redis.createClient();
在上面的程式碼中,我們為Node.js需要Redis庫,併為我們的伺服器建立一個redis客戶端。
要新增身份驗證,請修改連線物件上的message處理程式:
//when a user connects to our sever wss.on('connection', function(connection) { console.log("user connected"); //when server gets a message from a connected user connection.on('message', function(message) { var data; //accepting only JSON messages try { data = JSON.parse(message); } catch (e) { console.log("Invalid JSON"); data = {}; } //check whether a user is authenticated if(data.type != "login") { //if user is not authenticated if(!connection.isAuth) { sendTo(connection, { type: "error", message: "You are not authenticated" }); return; } } //switching type of the user message switch (data.type) { //when a user tries to login case "login": console.log("User logged:", data.name); //get password for this username from redis database redisClient.get(data.name, function(err, reply) { //check if password matches with the one stored in redis var loginSuccess = reply === data.password; //if anyone is logged in with this username or incorrect password then refuse if(users[data.name] || !loginSuccess) { sendTo(connection, { type: "login", success: false }); } else { //save user connection on the server users[data.name] = connection; connection.name = data.name; connection.isAuth = true; sendTo(connection, { type: "login", success: true }); } }); break; } }); } //... //*****other handlers*******
在上面的程式碼中,如果使用者嘗試登入,我們將從Redis獲取他的密碼,檢查它是否與儲存的密碼匹配,如果成功,我們將他的使用者名稱儲存在伺服器上。我們還向連線添加了isAuth標誌,以檢查使用者是否已透過身份驗證。注意這段程式碼:
//check whether a user is authenticated if(data.type != "login") { //if user is not authenticated if(!connection.isAuth) { sendTo(connection, { type: "error", message: "You are not authenticated" }); return; } }
如果未經身份驗證的使用者嘗試傳送offer或離開連線,我們將簡單地傳送錯誤訊息。
下一步是啟用安全套接字連線。強烈建議用於WebRTC應用程式。PKI(公鑰基礎設施)是CA(證書頒發機構)的數字簽名。然後,使用者檢查用於簽署證書的私鑰是否與CA證書的公鑰匹配。出於開發目的,我們將使用自簽名安全證書。
我們將使用openssl。它是一個開源工具,實現了SSL(安全套接字層)和TLS(傳輸層安全)協議。它通常在Unix系統上預設安裝。執行openssl version -a以檢查它是否已安裝。

要生成公共和私有安全證書金鑰,您應該按照以下步驟操作:
生成臨時伺服器密碼金鑰
openssl genrsa -des3 -passout pass:x -out server.pass.key 2048

生成伺服器私鑰
openssl rsa -passin pass:12345 -in server.pass.key -out server.key

生成簽名請求。系統會詢問您有關公司的一些其他問題。只需一直按“Enter”鍵即可。
openssl req -new -key server.key -out server.csr

生成證書
openssl x509 -req -days 1095 -in server.csr -signkey server.key -out server.crt

現在您有兩個檔案,證書(server.crt)和私鑰(server.key)。將它們複製到信令伺服器根資料夾。
要啟用安全套接字連線,請修改我們的信令伺服器。
//require file system module var fs = require('fs'); var httpServ = require('https'); //https://github.com/visionmedia/superagent/issues/205 process.env.NODE_TLS_REJECT_UNAUTHORIZED = "0"; //out secure server will bind to the port 9090 var cfg = { port: 9090, ssl_key: 'server.key', ssl_cert: 'server.crt' }; //in case of http request just send back "OK" var processRequest = function(req, res) { res.writeHead(200); res.end("OK"); }; //create our server with SSL enabled var app = httpServ.createServer({ key: fs.readFileSync(cfg.ssl_key), cert: fs.readFileSync(cfg.ssl_cert) }, processRequest).listen(cfg.port); //require our websocket library var WebSocketServer = require('ws').Server; //creating a websocket server at port 9090 var wss = new WebSocketServer({server: app}); //all connected to the server users var users = {}; //require the redis library in Node.js var redis = require("redis"); //creating the redis client object var redisClient = redis.createClient(); //when a user connects to our sever wss.on('connection', function(connection){ //...other code
在上面的程式碼中,我們使用了fs庫來讀取私鑰和證書,建立了包含繫結埠以及私鑰和證書路徑的cfg物件。然後,我們使用金鑰建立HTTPS伺服器以及9090埠上的WebSocket伺服器。
現在在Opera中開啟https://:9090。您應該看到以下內容:

單擊“繼續”按鈕。您應該看到“確定”訊息。
為了測試我們的安全信令伺服器,我們將修改在“WebRTC文字演示”教程中建立的聊天應用程式。我們只需要新增一個密碼欄位。以下是完整的index.html檔案:
<html> <head> <title>WebRTC Text Demo</title> <link rel = "stylesheet" href = "node_modules/bootstrap/dist/css/bootstrap.min.css"/> </head> <style> body { background: #eee; padding: 5% 0; } </style> <body> <div id = "loginPage" class = "container text-center"> <div class = "row"> <div class = "col-md-4 col-md-offset-4"> <h2>WebRTC Text Demo. Please sign in</h2> <label for = "usernameInput" class = "sr-only">Login</label> <input type = "email" id = "usernameInput" class = "form-control formgroup" placeholder = "Login" required = "" autofocus = ""> <input type = "text" id = "passwordInput" class = "form-control form-group" placeholder = "Password" required = "" autofocus = ""> <button id = "loginBtn" class = "btn btn-lg btn-primary btnblock" >Sign in</button> </div> </div> </div> <div id = "callPage" class = "call-page container"> <div class = "row"> <div class = "col-md-4 col-md-offset-4 text-center"> <div class = "panel panel-primary"> <div class = "panel-heading">Text chat</div> <div id = "chatarea" class = "panel-body text-left"></div> </div> </div> </div> <div class = "row text-center form-group"> <div class = "col-md-12"> <input id = "callToUsernameInput" type = "text" placeholder = "username to call" /> <button id = "callBtn" class = "btn-success btn">Call</button> <button id = "hangUpBtn" class = "btn-danger btn">Hang Up</button> </div> </div> <div class = "row text-center"> <div class = "col-md-12"> <input id = "msgInput" type = "text" placeholder = "message" /> <button id = "sendMsgBtn" class = "btn-success btn">Send</button> </div> </div> </div> <script src = "client.js"></script> </body> </html>
我們還需要透過這一行var conn = new WebSocket('wss://:9090');在client.js檔案中啟用安全套接字連線。注意wss協議。然後,必須修改登入按鈕處理程式以連同使用者名稱一起傳送密碼:
loginBtn.addEventListener("click", function (event) { name = usernameInput.value; var pwd = passwordInput.value; if (name.length > 0) { send({ type: "login", name: name, password: pwd }); } });
以下是完整的client.js檔案:
//our username var name; var connectedUser; //connecting to our signaling server var conn = new WebSocket('wss://:9090'); conn.onopen = function () { console.log("Connected to the signaling server"); }; //when we got a message from a signaling server conn.onmessage = function (msg) { console.log("Got message", msg.data); var data = JSON.parse(msg.data); switch(data.type) { case "login": handleLogin(data.success); break; //when somebody wants to call us case "offer": handleOffer(data.offer, data.name); break; case "answer": handleAnswer(data.answer); break; //when a remote peer sends an ice candidate to us case "candidate": handleCandidate(data.candidate); break; case "leave": handleLeave(); break; default: break; } }; conn.onerror = function (err) { console.log("Got error", err); }; //alias for sending JSON encoded messages function send(message) { //attach the other peer username to our messages if (connectedUser) { message.name = connectedUser; } conn.send(JSON.stringify(message)); }; //****** //UI selectors block //****** var loginPage = document.querySelector('#loginPage'); var usernameInput = document.querySelector('#usernameInput'); var passwordInput = document.querySelector('#passwordInput'); var loginBtn = document.querySelector('#loginBtn'); var callPage = document.querySelector('#callPage'); var callToUsernameInput = document.querySelector('#callToUsernameInput'); var callBtn = document.querySelector('#callBtn'); var hangUpBtn = document.querySelector('#hangUpBtn'); var msgInput = document.querySelector('#msgInput'); var sendMsgBtn = document.querySelector('#sendMsgBtn'); var chatArea = document.querySelector('#chatarea'); var yourConn; var dataChannel; callPage.style.display = "none"; // Login when the user clicks the button loginBtn.addEventListener("click", function (event) { name = usernameInput.value; var pwd = passwordInput.value; if (name.length > 0) { send({ type: "login", name: name, password: pwd }); } }); function handleLogin(success) { if (success === false) { alert("Ooops...incorrect username or password"); } else { loginPage.style.display = "none"; callPage.style.display = "block"; //********************** //Starting a peer connection //********************** //using Google public stun server var configuration = { "iceServers": [{ "url": "stun:stun2.1.google.com:19302" }] }; yourConn = new webkitRTCPeerConnection(configuration, {optional: [{RtpDataChannels: true}]}); // Setup ice handling yourConn.onicecandidate = function (event) { if (event.candidate) { send({ type: "candidate", candidate: event.candidate }); } }; //creating data channel dataChannel = yourConn.createDataChannel("channel1", {reliable:true}); dataChannel.onerror = function (error) { console.log("Ooops...error:", error); }; //when we receive a message from the other peer, display it on the screen dataChannel.onmessage = function (event) { chatArea.innerHTML += connectedUser + ": " + event.data + "<br />"; }; dataChannel.onclose = function () { console.log("data channel is closed"); }; } }; //initiating a call callBtn.addEventListener("click", function () { var callToUsername = callToUsernameInput.value; if (callToUsername.length > 0) { connectedUser = callToUsername; // create an offer yourConn.createOffer(function (offer) { send({ type: "offer", offer: offer }); yourConn.setLocalDescription(offer); }, function (error) { alert("Error when creating an offer"); }); } }); //when somebody sends us an offer function handleOffer(offer, name) { connectedUser = name; yourConn.setRemoteDescription(new RTCSessionDescription(offer)); //create an answer to an offer yourConn.createAnswer(function (answer) { yourConn.setLocalDescription(answer); send({ type: "answer", answer: answer }); }, function (error) { alert("Error when creating an answer"); }); }; //when we got an answer from a remote user function handleAnswer(answer) { yourConn.setRemoteDescription(new RTCSessionDescription(answer)); }; //when we got an ice candidate from a remote user function handleCandidate(candidate) { yourConn.addIceCandidate(new RTCIceCandidate(candidate)); }; //hang up hangUpBtn.addEventListener("click", function () { send({ type: "leave" }); handleLeave(); }); function handleLeave() { connectedUser = null; yourConn.close(); yourConn.onicecandidate = null; }; //when user clicks the "send message" button sendMsgBtn.addEventListener("click", function (event) { var val = msgInput.value; chatArea.innerHTML += name + ": " + val + "<br />"; //sending a message to a connected peer dataChannel.send(val); msgInput.value = ""; });
現在透過node server執行我們的安全信令伺服器。在修改後的聊天演示資料夾內執行node static。在兩個瀏覽器標籤頁中開啟localhost:8080。嘗試登入。請記住,只有“user1”和“password1”以及“user2”和“password2”才能登入。然後建立RTCPeerConnection(呼叫另一個使用者)並嘗試傳送訊息。

以下是我們的安全信令伺服器的完整程式碼:
//require file system module var fs = require('fs'); var httpServ = require('https'); //https://github.com/visionmedia/superagent/issues/205 process.env.NODE_TLS_REJECT_UNAUTHORIZED = "0"; //out secure server will bind to the port 9090 var cfg = { port: 9090, ssl_key: 'server.key', ssl_cert: 'server.crt' }; //in case of http request just send back "OK" var processRequest = function(req, res){ res.writeHead(200); res.end("OK"); }; //create our server with SSL enabled var app = httpServ.createServer({ key: fs.readFileSync(cfg.ssl_key), cert: fs.readFileSync(cfg.ssl_cert) }, processRequest).listen(cfg.port); //require our websocket library var WebSocketServer = require('ws').Server; //creating a websocket server at port 9090 var wss = new WebSocketServer({server: app}); //all connected to the server users var users = {}; //require the redis library in Node.js var redis = require("redis"); //creating the redis client object var redisClient = redis.createClient(); //when a user connects to our sever wss.on('connection', function(connection) { console.log("user connected"); //when server gets a message from a connected user connection.on('message', function(message) { var data; //accepting only JSON messages try { data = JSON.parse(message); } catch (e) { console.log("Invalid JSON"); data = {}; } //check whether a user is authenticated if(data.type != "login") { //if user is not authenticated if(!connection.isAuth) { sendTo(connection, { type: "error", message: "You are not authenticated" }); return; } } //switching type of the user message switch (data.type) { //when a user tries to login case "login": console.log("User logged:", data.name); //get password for this username from redis database redisClient.get(data.name, function(err, reply) { //check if password matches with the one stored in redis var loginSuccess = reply === data.password; //if anyone is logged in with this username or incorrect password then refuse if(users[data.name] || !loginSuccess) { sendTo(connection, { type: "login", success: false }); } else { //save user connection on the server users[data.name] = connection; connection.name = data.name; connection.isAuth = true; sendTo(connection, { type: "login", success: true }); } }); break; case "offer": //for ex. UserA wants to call UserB console.log("Sending offer to: ", data.name); //if UserB exists then send him offer details var conn = users[data.name]; if(conn != null) { //setting that UserA connected with UserB connection.otherName = data.name; sendTo(conn, { type: "offer", offer: data.offer, name: connection.name }); } break; case "answer": console.log("Sending answer to: ", data.name); //for ex. UserB answers UserA var conn = users[data.name]; if(conn != null) { connection.otherName = data.name; sendTo(conn, { type: "answer", answer: data.answer }); } break; case "candidate": console.log("Sending candidate to:",data.name); var conn = users[data.name]; if(conn != null) { sendTo(conn, { type: "candidate", candidate: data.candidate }); } break; case "leave": console.log("Disconnecting from", data.name); var conn = users[data.name]; conn.otherName = null; //notify the other user so he can disconnect his peer connection if(conn != null) { sendTo(conn, { type: "leave" }); } break; connection.on("close", function() { if(connection.name) { delete users[connection.name]; if(connection.otherName) { console.log("Disconnecting from ", connection.otherName); var conn = users[connection.otherName]; conn.otherName = null; if(conn != null) { sendTo(conn, { type: "leave" }); } } } }); default: sendTo(connection, { type: "error", message: "Command no found: " + data.type }); break; } }); //when user exits, for example closes a browser window //this may help if we are still in "offer","answer" or "candidate" state connection.on("close", function() { if(connection.name) { delete users[connection.name]; } }); connection.send("Hello from server"); }); function sendTo(connection, message) { connection.send(JSON.stringify(message)); }
總結
在本章中,我們向信令伺服器添加了使用者身份驗證。我們還學習瞭如何建立自簽名SSL證書並在WebRTC應用程式的範圍內使用它們。