
Java 教程
- Java – 首頁
- Java – 概述
- Java – 歷史
- Java – 特性
- Java vs. C++
- JVM – Java 虛擬機器
- Java – JDK vs JRE vs JVM
- Java – Hello World 程式
- Java – 環境搭建
- Java – 基本語法
- Java – 變數型別
- Java – 資料型別
- Java – 型別轉換
- Java – Unicode 系統
- Java – 基本運算子
- Java – 註釋
- Java – 使用者輸入
- Java – 日期與時間
Java 控制語句
- Java – 迴圈控制
- Java – 決策制定
- Java – if-else
- Java – switch
- Java – for 迴圈
- Java – for-each 迴圈
- Java – while 迴圈
- Java – do-while 迴圈
- Java – break
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面向物件程式設計
- Java – OOPs 概念
- Java – 物件與類
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- Java – 類方法
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- Java – 變數作用域
- Java – 建構函式
- Java – 訪問修飾符
- Java – 繼承
- Java – 聚合
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- Java – 例項初始化塊
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- Java – 單例類
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- Java – 列舉
- Java – 列舉建構函式
- Java – 列舉字串
Java 內建類
Java 檔案處理
Java 錯誤與異常
- Java – 異常
- Java – try-catch 塊
- Java – try-with-resources
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- Java – finally 塊
- Java – throw 異常
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- Java – 自定義異常
Java 多執行緒
- Java – 多執行緒
- Java – 執行緒生命週期
- Java – 建立執行緒
- Java – 啟動執行緒
- Java – 執行緒連線
- Java – 執行緒命名
- Java – 執行緒排程器
- Java – 執行緒池
- Java – 主執行緒
- Java – 執行緒優先順序
- Java – 守護執行緒
- Java – 執行緒組
- Java – 關閉鉤子
Java 同步
Java 網路程式設計
- Java – 網路程式設計
- Java – 套接字程式設計
- Java – URL 處理
- Java – URL 類
- Java – URLConnection 類
- Java – HttpURLConnection 類
- Java – Socket 類
- Java –泛型
Java 集合
Java 介面
Java 資料結構
Java 集合演算法
高階 Java
- Java – 命令列引數
- Java – Lambda 表示式
- Java – 傳送郵件
- Java – Applet 基礎
- Java – Javadoc 註釋
- Java – 自動裝箱和拆箱
- Java – 檔案不匹配方法
- Java – REPL (JShell)
- Java – 多版本 Jar 檔案
- Java – 私有介面方法
- Java – 內部類菱形運算子
- Java – 多解析度影像 API
- Java – 集合工廠方法
- Java – 模組系統
- Java – Nashorn JavaScript
- Java – Optional 類
- Java – 方法引用
- Java – 函式式介面
- Java – 預設方法
- Java – Base64 編碼解碼
- Java – switch 表示式
- Java – Teeing 收集器
- Java – 微基準測試
- Java – 文字塊
- Java – 動態 CDS 歸檔
- Java – Z 垃圾收集器 (ZGC)
- Java – 空指標異常
- Java – 打包工具
- Java – 密封類
- Java – 記錄類
- Java – 隱藏類
- Java – 模式匹配
- Java – 簡潔數字格式化
- Java – 垃圾收集
- Java – JIT 編譯器
Java 雜項
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- Java – 序列化
- Java – 字串
- Java – Process API改進
- Java – Stream API改進
- Java – 增強型 @Deprecated 註解
- Java – CompletableFuture API改進
- Java – 流
- Java – 日期時間 API
- Java 8 – 新特性
- Java 9 – 新特性
- Java 10 – 新特性
- Java 11 – 新特性
- Java 12 – 新特性
- Java 13 – 新特性
- Java 14 – 新特性
- Java 15 – 新特性
- Java 16 – 新特性
Java APIs 與框架
Java 類引用
- Java – Scanner
- Java – 陣列
- Java – 字串
- Java – Date
- Java – ArrayList
- Java – Vector
- Java – Stack
- Java – PriorityQueue
- Java – LinkedList
- Java – ArrayDeque
- Java – HashMap
- Java – LinkedHashMap
- Java – WeakHashMap
- Java – EnumMap
- Java – TreeMap
- Java – IdentityHashMap
- Java – HashSet
- Java – EnumSet
- Java – LinkedHashSet
- Java – TreeSet
- Java – BitSet
- Java – Dictionary
- Java – Hashtable
- Java – Properties
- Java – Collection
- Java – Array
Java 有用資源
Java – 執行緒命名及示例
在實現 Runnable 介面時命名執行緒
如果您的類旨在作為執行緒執行並實現Runnable介面,則需要使用以下建構函式例項化Thread物件:
Thread(Runnable threadObj, String threadName);
其中,threadObj是實現Runnable介面的類的例項,threadName是賦予新執行緒的名稱。
建立 Thread 物件後,您可以透過呼叫start()方法啟動它,該方法會呼叫run()方法。以下是start()方法的簡單語法:
void start();
示例
在這個例子中,我們透過實現Runnable介面建立一個RunnableDemo類。RunnableDemo類具有run()方法的實現。在主類TestThread中,我們建立了RunnableDemo物件,並使用這些物件建立了兩個Thread物件。當在每個執行緒物件上呼叫Thread.start()方法時,執行緒開始處理,程式開始執行。
package com.tutorialspoint; class RunnableDemo implements Runnable { private String threadName; RunnableDemo( String name) { threadName = name; System.out.println("Thread: " + threadName + ", " + "State: New"); } public void run() { System.out.println("Thread: " + threadName + ", " + "State: Running"); for(int i = 4; i > 0; i--) { System.out.println("Thread: " + threadName + ", " + i); } System.out.println("Thread: " + threadName + ", " + "State: Dead"); } } public class TestThread { public static void main(String args[]) { RunnableDemo runnableDemo1 = new RunnableDemo( "Thread-1"); RunnableDemo runnableDemo2 = new RunnableDemo( "Thread-2"); Thread thread1 = new Thread(runnableDemo1); Thread thread2 = new Thread(runnableDemo2); thread1.start(); thread2.start(); } }
輸出
Thread: Thread-1, State: New Thread: Thread-2, State: New Thread: Thread-1, State: Running Thread: Thread-1, 4 Thread: Thread-1, 3 Thread: Thread-1, 2 Thread: Thread-1, 1 Thread: Thread-1, State: Dead Thread: Thread-2, State: Running Thread: Thread-2, 4 Thread: Thread-2, 3 Thread: Thread-2, 2 Thread: Thread-2, 1 Thread: Thread-2, State: Dead
擴充套件 Thread 類時命名執行緒
建立執行緒的第二種方法是建立一個擴充套件Thread類的新的類。這種方法在處理使用Thread類中可用方法建立的多個執行緒時提供了更大的靈活性。為了命名執行緒,我們需要使用名稱呼叫超類Thread建構函式。
class ThreadDemo extends Thread { ThreadDemo( String name) { super(name); ... } ... }
示例 1
以下是重寫為擴充套件Thread的前面程式:在這個例子中,我們建立了一個ThreadDemo類,它擴充套件了Thread類。我們在constructor()方法中呼叫super(name)來為執行緒分配名稱,並呼叫super.start()來啟動執行緒處理。
package com.tutorialspoint; class ThreadDemo extends Thread { ThreadDemo( String name) { super(name); System.out.println("Thread: " + name + ", " + "State: New"); } public void run() { System.out.println("Thread: " + Thread.currentThread().getName() + ", " + "State: Running"); for(int i = 4; i > 0; i--) { System.out.println("Thread: " + Thread.currentThread().getName() + ", " + i); } System.out.println("Thread: " + Thread.currentThread().getName() + ", " + "State: Dead"); } public void start () { System.out.println("Thread: " + Thread.currentThread().getName() + ", " + "State: Start"); super.start(); } } public class TestThread { public static void main(String args[]) { ThreadDemo thread1 = new ThreadDemo( "Thread-1"); ThreadDemo thread2 = new ThreadDemo( "Thread-2"); thread1.start(); thread2.start(); } }
輸出
Thread: Thread-1, State: New Thread: Thread-2, State: New Thread: main, State: Start Thread: main, State: Start Thread: Thread-1, State: Running Thread: Thread-1, 4 Thread: Thread-1, 3 Thread: Thread-1, 2 Thread: Thread-2, State: Running Thread: Thread-1, 1 Thread: Thread-1, State: Dead Thread: Thread-2, 4 Thread: Thread-2, 3 Thread: Thread-2, 2 Thread: Thread-2, 1 Thread: Thread-2, State: Dead
示例 2
在這個例子中,我們建立了一個ThreadDemo類,它擴充套件了Thread類。我們沒有向Thread傳遞任何名稱,它將列印系統分配給執行緒的預設名稱。
package com.tutorialspoint; class ThreadDemo extends Thread { ThreadDemo( ) { System.out.println("Thread: " + Thread.currentThread().getName() + ", " + "State: New"); } public void run() { System.out.println("Thread: " + Thread.currentThread().getName() + ", " + "State: Running"); for(int i = 4; i > 0; i--) { System.out.println("Thread: " + Thread.currentThread().getName() + ", " + i); } System.out.println("Thread: " + Thread.currentThread().getName() + ", " + "State: Dead"); } public void start () { System.out.println("Thread: " + Thread.currentThread().getName() + ", " + "State: Start"); super.start(); } } public class TestThread { public static void main(String args[]) { ThreadDemo thread1 = new ThreadDemo(); ThreadDemo thread2 = new ThreadDemo(); thread1.start(); thread2.start(); } }
輸出
Thread: main, State: New Thread: main, State: New Thread: main, State: Start Thread: main, State: Start Thread: Thread-0, State: Running Thread: Thread-0, 4 Thread: Thread-0, 3 Thread: Thread-1, State: Running Thread: Thread-0, 2 Thread: Thread-1, 4 Thread: Thread-0, 1 Thread: Thread-1, 3 Thread: Thread-0, State: Dead Thread: Thread-1, 2 Thread: Thread-1, 1 Thread: Thread-1, State: Dead
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