如何在Kotlin中執行時請求位置許可權?
此示例演示如何在Kotlin中執行時請求位置許可權。
步驟1 − 在Android Studio中建立一個新專案,轉到檔案?新建專案,並填寫所有必需的詳細資訊以建立新專案。
步驟2 − 將以下程式碼新增到res/layout/activity_main.xml。
示例
<?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" tools:context=".MainActivity"> <TextView android:id="@+id/textView" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_centerHorizontal="true" android:layout_marginTop="50dp" android:padding="8dp" android:text="Tutorials Point" android:textColor="@android:color/holo_green_dark" android:textSize="48sp" android:textStyle="bold" /> <TextView android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_centerInParent="true" android:padding="4dp" android:textColor="@android:color/background_dark" android:text="Request Location permission at Run time!" android:textAlignment="center" android:textSize="36sp" android:textStyle="bold" /> </RelativeLayout>
步驟3 − 將以下程式碼新增到src/MainActivity.kt
示例
import android.content.pm.PackageManager import androidx.appcompat.app.AppCompatActivity import android.os.Bundle import android.widget.Toast import androidx.core.app.ActivityCompat import androidx.core.content.ContextCompat class MainActivity : AppCompatActivity() { override fun onCreate(savedInstanceState: Bundle?) { super.onCreate(savedInstanceState) setContentView(R.layout.activity_main) title = "KotlinApp" if (ContextCompat.checkSelfPermission(this@MainActivity, Manifest.permission.ACCESS_FINE_LOCATION) !== PackageManager.PERMISSION_GRANTED) { if (ActivityCompat.shouldShowRequestPermissionRationale(this@MainActivity, Manifest.permission.ACCESS_FINE_LOCATION)) { ActivityCompat.requestPermissions(this@MainActivity, arrayOf(Manifest.permission.ACCESS_FINE_LOCATION), 1) } else { ActivityCompat.requestPermissions(this@MainActivity, arrayOf(Manifest.permission.ACCESS_FINE_LOCATION), 1) } } } override fun onRequestPermissionsResult(requestCode: Int, permissions: Array<String>, grantResults: IntArray) { when (requestCode) { 1 -> { if (grantResults.isNotEmpty() && grantResults[0] == PackageManager.PERMISSION_GRANTED) { if ((ContextCompat.checkSelfPermission(this@MainActivity, Manifest.permission.ACCESS_FINE_LOCATION) === PackageManager.PERMISSION_GRANTED)) { Toast.makeText(this, "Permission Granted", Toast.LENGTH_SHORT).show() } } else { Toast.makeText(this, "Permission Denied", Toast.LENGTH_SHORT).show() } return } } } }
步驟4 − 將以下程式碼新增到androidManifest.xml
示例
<?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="app.com.myapplication"> <uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" /> <application android:allowBackup="true" android:icon="@mipmap/ic_launcher" android:label="@string/app_name" android:roundIcon="@mipmap/ic_launcher_round" android:supportsRtl="true" android:theme="@style/AppTheme"> <activity android:name=".MainActivity"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> </manifest>
讓我們嘗試執行您的應用程式。我假設您已將您的實際Android移動裝置連線到您的計算機。要從Android Studio執行應用程式,請開啟您專案中的一個活動檔案,然後單擊執行圖示 從工具欄中。選擇您的移動裝置作為選項,然後檢查您的移動裝置,它將顯示您的預設螢幕。
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