應用關閉後如何獲取Android通知?
此示例演示瞭如何在應用關閉後獲取Android通知。
步驟 1 − 在Android Studio中建立一個新專案,轉到檔案⇒新建專案,並填寫所有必需的詳細資訊以建立新專案。
步驟 2 − 將以下程式碼新增到res/layout/activity_main.xml中。
<? xml version = "1.0" encoding = "utf-8" ?> <RelativeLayout xmlns: android = "http://schemas.android.com/apk/res/android" xmlns: tools = "http://schemas.android.com/tools" android :layout_width = "match_parent" android :layout_height = "match_parent" android :padding = "16dp" tools :context = ".MainActivity" > <Button android :layout_width = "match_parent" android :layout_height = "wrap_content" android :layout_centerInParent = "true" android :onClick = "closeApp" android :text = "close App for notification" /> </RelativeLayout>
步驟 3 − 將以下程式碼新增到src/MainActivity中。
package app.tutorialspoint.com.notifyme ; import android.content.Intent ; import android.os.Bundle ; import android.support.v7.app.AppCompatActivity ; import android.view.View ; public class MainActivity extends AppCompatActivity { @Override protected void onCreate (Bundle savedInstanceState) { super .onCreate(savedInstanceState) ; setContentView(R.layout. activity_main ) ; } @Override protected void onStop () { super .onStop() ; startService( new Intent( this, NotificationService. class )) ; } public void closeApp (View view) { finish() ; } }
步驟 4 − 將以下程式碼新增到src/NotificationService中。
package app.tutorialspoint.com.notifyme ; import android.app.NotificationChannel ; import android.app.NotificationManager ; import android.app.Service ; import android.content.Intent ; import android.os.Handler ; import android.os.IBinder ; import android.support.v4.app.NotificationCompat ; import android.util.Log ; import java.util.Timer ; import java.util.TimerTask ; public class NotificationService extends Service { public static final String NOTIFICATION_CHANNEL_ID = "10001" ; private final static String default_notification_channel_id = "default" ; Timer timer ; TimerTask timerTask ; String TAG = "Timers" ; int Your_X_SECS = 5 ; @Override public IBinder onBind (Intent arg0) { return null; } @Override public int onStartCommand (Intent intent , int flags , int startId) { Log. e ( TAG , "onStartCommand" ) ; super .onStartCommand(intent , flags , startId) ; startTimer() ; return START_STICKY ; } @Override public void onCreate () { Log. e ( TAG , "onCreate" ) ; } @Override public void onDestroy () { Log. e ( TAG , "onDestroy" ) ; stopTimerTask() ; super .onDestroy() ; } //we are going to use a handler to be able to run in our TimerTask final Handler handler = new Handler() ; public void startTimer () { timer = new Timer() ; initializeTimerTask() ; timer .schedule( timerTask , 5000 , Your_X_SECS * 1000 ) ; // } public void stopTimerTask () { if ( timer != null ) { timer .cancel() ; timer = null; } } public void initializeTimerTask () { timerTask = new TimerTask() { public void run () { handler .post( new Runnable() { public void run () { createNotification() ; } }) ; } } ; } private void createNotification () { NotificationManager mNotificationManager = (NotificationManager) getSystemService( NOTIFICATION_SERVICE ) ; NotificationCompat.Builder mBuilder = new NotificationCompat.Builder(getApplicationContext() , default_notification_channel_id ) ; mBuilder.setContentTitle( "My Notification" ) ; mBuilder.setContentText( "Notification Listener Service Example" ) ; mBuilder.setTicker( "Notification Listener Service Example" ) ; mBuilder.setSmallIcon(R.drawable. ic_launcher_foreground ) ; mBuilder.setAutoCancel( true ) ; if (android.os.Build.VERSION. SDK_INT >= android.os.Build.VERSION_CODES. O ) { int importance = NotificationManager. IMPORTANCE_HIGH ; NotificationChannel notificationChannel = new NotificationChannel( NOTIFICATION_CHANNEL_ID , "NOTIFICATION_CHANNEL_NAME" , importance) ; mBuilder.setChannelId( NOTIFICATION_CHANNEL_ID ) ; assert mNotificationManager != null; mNotificationManager.createNotificationChannel(notificationChannel) ; } assert mNotificationManager != null; mNotificationManager.notify(( int ) System. currentTimeMillis () , mBuilder.build()) ; } }
步驟 5 − 將以下程式碼新增到AndroidManifest.xml中。
<? xml version = "1.0" encoding = "utf-8" ?> <manifest xmlns: android = "http://schemas.android.com/apk/res/android" package = "app.tutorialspoint.com.notifyme" > <uses-permission android :name = "android.permission.VIBRATE" /> <application android :allowBackup = "true" android :icon = "@mipmap/ic_launcher" android :label = "@string/app_name" android :roundIcon = "@mipmap/ic_launcher_round" android :supportsRtl = "true" android :theme = "@style/AppTheme" > <activity android :name = ".MainActivity" > <intent-filter> <action android :name = "android.intent.action.MAIN" /> <category android :name = "android.intent.category.LAUNCHER" /> </intent-filter> </activity> <service android :name = ".NotificationService" android :label = "@string/app_name" > <intent-filter> <action android :name = "app.tutorialspoint.com.notifyme.NotificationService" /> <category android :name = "android.intent.category.DEFAULT" /> </intent-filter> </service> </application> </manifest>
讓我們嘗試執行您的應用程式。我假設您已將您的實際Android手機裝置連線到您的計算機。要從Android Studio執行應用程式,請開啟您的專案之一的活動檔案,然後單擊執行 工具欄中的圖示。選擇您的移動裝置作為選項,然後檢查您的移動裝置,它將顯示您的預設螢幕−
點選 這裡 下載專案程式碼
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