如何在 Android 中顯示多個通知?


本示例演示如何在 Android 中顯示多個通知

步驟 1 − 在 Android Studio 中新建一個專案,轉到檔案 ⇒ 新建專案,並填寫所有必需的詳細資訊以建立一個新專案。

步驟 2 − 將以下程式碼新增到 res/layout/activity_main.xml。

<? xml version = "1.0" encoding= "utf-8" ?>
<android.support.constraint.ConstraintLayout
   xmlns: android = "http://schemas.android.com/apk/res/android"
   xmlns: app = "http://schemas.android.com/apk/res-auto"
   xmlns: tools = "http://schemas.android.com/tools"
   android :layout_width = "match_parent"
   android :layout_height = "match_parent"
   android :padding = "16dp"
   tools :context = ".MainActivity" >
   <Button
      android :id = "@+id/btnCreateNotification"
      android :layout_width = "0dp"
      android :layout_height = "wrap_content"
      android :text = "Create notification"
      app :layout_constraintBottom_toBottomOf = "parent"
      app :layout_constraintEnd_toEndOf = "parent"
      app :layout_constraintStart_toStartOf = "parent"
      app :layout_constraintTop_toTopOf = "parent" />
</android.support.constraint.ConstraintLayout>

步驟 3 − 在 raw 資料夾中新增聲音

步驟 4 − 將以下程式碼新增到 src/MainActivity.java

package app.tutorialspoint.com.notifyme ;
import android.app.NotificationChannel ;
import android.app.NotificationManager ;
import android.content.ContentResolver ;
import android.content.Context ;
import android.graphics.Color ;
import android.media.AudioAttributes ;
import android.net.Uri ;
import android.support.v4.app.NotificationCompat ;
import android.support.v7.app.AppCompatActivity ;
import android.os.Bundle ;
import android.view.View ;
import android.widget.Button ;
public class MainActivity extends AppCompatActivity {
   public static final String NOTIFICATION_CHANNEL_ID = "10001" ;
   private final static String default_notification_channel_id = "default" ;
   @Override
   protected void onCreate (Bundle savedInstanceState) {
      super .onCreate(savedInstanceState) ;
      setContentView(R.layout. activity_main ) ;
      Button btnCreateNotification = findViewById(R.id. btnCreateNotification ) ;
      btnCreateNotification.setOnClickListener( new View.OnClickListener() {
         @Override
         public void onClick (View v) {
            Uri sound = Uri. parse (ContentResolver. SCHEME_ANDROID_RESOURCE + "://" + getPackageName() + "/raw/quite_impressed.mp3" ) ;
            NotificationCompat.Builder mBuilder = new NotificationCompat.Builder(MainActivity. this, default_notification_channel_id )
               .setSmallIcon(R.drawable. ic_launcher_foreground )
               .setContentTitle( "Test" )
               .setSound(sound)
               .setContentText( "Hello! This is my first push notification" );
            NotificationManager mNotificationManager = (NotificationManager) getSystemService(Context. NOTIFICATION_SERVICE );
            if (android.os.Build.VERSION. SDK_INT >= android.os.Build.VERSION_CODES. O ) {
               AudioAttributes audioAttributes = new AudioAttributes.Builder()
                  .setContentType(AudioAttributes. CONTENT_TYPE_SONIFICATION )
                  .setUsage(AudioAttributes. USAGE_ALARM )
                  .build() ;
               int importance = NotificationManager. IMPORTANCE_HIGH ;
               NotificationChannel notificationChannel = new
               NotificationChannel( NOTIFICATION_CHANNEL_ID , "NOTIFICATION_CHANNEL_NAME" , importance) ;
               notificationChannel.enableLights( true ) ;
               notificationChannel.setLightColor(Color. RED ) ;
               notificationChannel.enableVibration( true ) ;
               notificationChannel.setVibrationPattern( new long []{ 100 , 200 , 300 , 400 , 500 , 400 , 300 , 200 , 400 }) ;
               notificationChannel.setSound(sound , audioAttributes) ;
               mBuilder.setChannelId( NOTIFICATION_CHANNEL_ID ) ;
               assert mNotificationManager != null;
               mNotificationManager.createNotificationChannel(notificationChannel) ;
            }
            assert mNotificationManager != null;
            mNotificationManager.notify(( int ) System. currentTimeMillis () ,
            mBuilder.build()) ;
         }
      }) ;
   }
}

步驟 5 − 將以下程式碼新增到 androidManifest.xml

<? xml version = "1.0" encoding = "utf-8" ?>
<manifest xmlns: android = "http://schemas.android.com/apk/res/android" package = "app.tutorialspoint.com.notifyme" >
   <application
      android :allowBackup = "true"
      android :icon = "@mipmap/ic_launcher"
      android :label = "@string/app_name"
      android :roundIcon = "@mipmap/ic_launcher_round"
      android :supportsRtl = "true"
      android :theme = "@style/AppTheme" >
      <activity android :name = ".MainActivity" >
         <intent-filter>
            <action android :name = "android.intent.action.MAIN" />
            <category android :name = "android.intent.category.LAUNCHER" />
         </intent-filter>
      </activity>
   </application>
</manifest>

讓我們嘗試執行你的應用程式。我認為你已經將你的實際 Android 移動裝置與計算機連線。要從 Android Studio 執行應用程式,請開啟你的某個專案活動檔案,然後單擊工具欄中的執行  圖示。選擇你的移動裝置作為選項,然後檢視你的移動裝置,它會顯示你的預設螢幕 −

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更新於: 2019 年 7 月 30 日

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