使用 Python 中的 Tkinter 建立的簡單 GUI 計算器
本教程中,我們將使用 Tkinter 模組建立一個簡單的 GUI 計算器。Tkinter 是內置於 Python 模組中用於開發 GUI 應用程式的模組。它易於使用,並附帶 Python。我們可以使用 GUI 應用程式視覺化我們的資料。
我們來看看如何建立一個簡單的 GUI 計算器。
使用 * 從 Tkinter 中匯入所有內容。
為計算器建立一個介面。
建立一個輸入函式,將數字輸入到輸入欄位中。
建立一個明顯函式,從輸入欄位中清除所有內容。
最後,建立一個求值函式,計算並給出表示式的結果。
示例
# importing everyting from tkinter from tkinter import * # expression to access among all the functions expression = "" # functions def input_number(number, equation): # accessing the global expression variable global expression # concatenation of string expression = expression + str(number) equation.set(expression) def clear_input_field(equation): global expression expression = "" # setting empty string in the input field equation.set("Enter the expression") def evaluate(equation): global expression # trying to evaluate the expression try: result = str(eval(expression)) # showing the result in the input field equation.set(result) # setting expression to empty string expression = "" except: # some error occured # showing it to the user equation.set("Enter a valid expression") expression = "" # creating the GUI def main(): # main window window = Tk() # setting the title of GUI window window.title("Calculator") # set the configuration of GUI window window.geometry("325x175") # varible class instantiation equation = StringVar() # input field for the expression input_field = Entry(window, textvariable=equation) input_field.place(height=100) # we are using grid position # for the arrangement of the widgets input_field.grid(columnspan=4, ipadx=100, ipady=5) # settin the placeholder message for users equation.set("Enter the expression") # creating buttons and placing them at respective positions _1 = Button(window, text='1', fg='white', bg='black', bd=0, command=lambda: input_number(1, equation), height=2, width=7) _1.grid(row=2, column=0) _2 = Button(window, text='2', fg='white', bg='black', bd=0, command=lambda: input_number(2, equation), height=2, width=7) _2.grid(row=2, column=1) _3 = Button(window, text='3', fg='white', bg='black', bd=0, command=lambda: input_number(3, equation), height=2, width=7) _3.grid(row=2, column=2) _4 = Button(window, text='4', fg='white', bg='black', bd=0, command=lambda: input_number(4, equation), height=2, width=7) _4.grid(row=3, column=0) _5 = Button(window, text='5', fg='white', bg='black', bd=0, command=lambda: input_number(5, equation), height=2, width=7) _5.grid(row=3, column=1) _6 = Button(window, text='6', fg='white', bg='black', bd=0, command=lambda: input_number(6, equation), height=2, width=7) _6.grid(row=3, column=2) _7 = Button(window, text='7', fg='white', bg='black', bd=0, command=lambda: input_number(7, equation), height=2, width=7) _7.grid(row=4, column=0) _8 = Button(window, text='8', fg='white', bg='black', bd=0, command=lambda: input_number(8, equation), height=2, width=7) _8.grid(row=4, column=1) _9 = Button(window, text='9', fg='white', bg='black', bd=0, command=lambda: input_number(9, equation), height=2, width=7) _9.grid(row=4, column=2) _0 = Button(window, text='0', fg='white', bg='black', bd=0, command=lambda: input_number(0, equation), height=2, width=7) _0.grid(row=5, column=0) plus = Button(window, text='+', fg='white', bg='black', bd=0, command=lambda: input_number('+', equation), height=2, width=7) plus.grid(row=2, column=3) minus = Button(window, text='-', fg='white', bg='black', bd=0, command=lambda: input_number('-', equation), height=2, width=7) minus.grid(row=3, column=3) multiply = Button(window, text='*', fg='white', bg='black', bd=0, command=lambda: input_number('*', equation), height=2, width=7) multiply.grid(row=4, column=3) divide = Button(window, text='/', fg='white', bg='black', bd=0, command=lambda: input_number('/', equation), height=2, width=7) divide.grid(row=5, column=3) equal = Button(window, text='=', fg='white', bg='black', bd=0, command=lambda: evaluate(equation), height=2, width=7) equal.grid(row=5, column=2) clear = Button(window, text='Clear', fg='white', bg='black', bd=0, command=lambda: clear_input_field(equation), height=2, width=7) clear.grid(row=5, column=1) # showing the GUI window.mainloop() # start of the program if __name__ == '__main__': main()
輸出
如果你執行以上程式,你將會得到一個簡單的計算器,如下所示。
按 expression = 按鈕後生成的上述表示式的結果。
結論
如果你對本教程有任何疑問,請在評論部分提到。
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