在 C# 中,獲取三維陣列的上界和下界
要獲取上界和下界,請在 C# 中分別使用 GetUpperBound() GetLowerBound() 方法
要在此方法下設定的引數是維度,即
假設我們的 3D 陣列為 −
int[,,] arr = new int[2,3,4];
對於三維陣列,維度為 0
arr.GetUpperBound(0) arr.GetLowerBound(0)
對於三維陣列,維度為 1
arr.GetUpperBound(1) arr.GetLowerBound(1)
對於三維陣列,維度為 2
arr.GetUpperBound(2) arr.GetLowerBound(2)
示例
using System; class Program { static void Main() { int[,,] arr = new int[2,3,4]; Console.WriteLine("Dimension 0 Upper Bound: {0}",arr.GetUpperBound(0).ToString()); Console.WriteLine("Dimension 0 Lower Bound: {0}",arr.GetLowerBound(0).ToString()); Console.WriteLine("Dimension 1 Upper Bound: {0}",arr.GetUpperBound(1).ToString()); Console.WriteLine("Dimension 1 Lower Bound: {0}",arr.GetLowerBound(1).ToString()); Console.WriteLine("Dimension 2 Upper Bound: {0}",arr.GetUpperBound(2).ToString()); Console.WriteLine("Dimension 2 Lower Bound: {0}",arr.GetLowerBound(2).ToString()); } }
輸出
Dimension 0 Upper Bound: 1 Dimension 0 Lower Bound: 0 Dimension 1 Upper Bound: 2 Dimension 1 Lower Bound: 0 Dimension 2 Upper Bound: 3 Dimension 2 Lower Bound: 0
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